Dawn of Heresies
What we have here is a tie-in novel of the White Wolf gaming universe, set in the world of Mummy: The Curse. But I worked really, really hard to make it accessible even if you’re not the least bit familiar with any of that…
So says the nursery rhyme that gives birth to Rawhead, the most fearsome entity to imperil the living since the infamous Roller. Once an obedient mummy by name of Benefre, a desperate bid by his cult fails in tragic fashion, and in so doing, sends him to the Devourer’s waiting, corruptive maw. What remains of Benefre’s ambitious soul rises again, impure and unholy, set to the execution of a scheme so baleful, it constitutes a heresy even among his own misbegotten kind.
All that stands between Rawhead and his terrible aim are a lone mummy, Kemsiyet, and what little remains of her cult following its destruction at Rawhead’s hands. Declan, her prized security aide, and Fiona, an Irish researcher only just recently inducted into the cult and its blood-soaked world, must fight both the odds and the clock in order to prevent a calamity the likes of which the world hasn’t seen since the days of the mummies’ creation.