Back in February and March, I wrote a novel in seven weeks. That’s an unprecedented speed for me — not one I could sustain forever, but for seven weeks I managed. Lived it, breathed it, ate it, slept it, and occasionally farted it. Because it had to be done in seven weeks, or not at all.
Why seven weeks? That’s a tale for another time. For now, here’s a sneak preview of the first page:
Suffice to say right now that it’s a novel set in the White Wolf gaming universe … specifically the world of Mummy: The Curse. I was brought in by lead game designer C.A. Suleiman, who pretty much gave me free reign to do whatever I wanted, as long as it took place in his mythologically rich world, and arose out of its conflicts and trappings.
Beyond that basic criteria, it’s 100% my characters and locations and storyline and so on.
I knew things were going well a few months later when C.A. passed along to me that it was taking the copy editor longer than usual. He kept having to backtrack because he was getting so caught up in the story that he was forgetting to do his job. That’s the kind of problem you’re glad to cause.
And the finished book is coming very soon, I hear.Awesome People Share: